Wasteland Survival Guide Fallout 3

Jump to Chapter 3 - It is one of the longest Fallout 3 quests. 1 Quest Objectives; 2 Chapter 1. The final reward of this quest varies depending on the answers you give Moira everytime you complete an objective. There are 5 'paths' you can take: NORMAL, SMART, TOUGH, SLY and SNIDE.

Third chapter, first assignment:

The first assignment of the final chapter of Moira's guide will require you to become a historian. Moira will sent you to Rivet City in order to find out something about how it began to exist. Once you've arrived at Rivet City you must get on board of a huge aircraft carrier. Your task here will be to talk to some of the people who know a lot about the history of this city. You must locate and ask Seagrave Holmes (tell him that Vera has sent you) and Bannon. Both of these gentlemen can be found during the day in the Rivet City Market. You can also go and ask Belle Bonny and she will mention that Bannon is the person you need to talk to. You can find her in the Muddy Rudder bar in the lower deck of the ship. This will allow you to fulfill the main part of this objective.

If you want to dig deeper and find out the true story of Rivet City you will have to find Pinkerton. Check the second chapter of my guide (description of Rivet City) in order to find out how to reach his hideout. During the conversation with Pinkerton you must be very convincing, because only then he'll tell you the story. Don't forget to ask him for some kind or a proof (screen) and he'll give you Rivet City historical record. Once this item is in your possession you may leave Pinkerton's hideout. Go back to Megaton and talk to Moira. The funny thing is that you can convince her that Rivet City was once inhabited by a powerful civilization of underwater creatures. :-) Moira will give you a few mentats for your troubles. She will also promise that she will ask some of the traders in Rivet City to lower their prices for you.

Third chapter, second assignment:

This time you'll have to travel to RobCo facility, however if you have a perk called Robotics expert you can avoid this trip and also you won't lose a reward for an optional assignment. The factory can be found in the lower left corner of the map of Capitol Wasteland. It's near Tenpenny Tower. Once you've arrived at the plant use the main door to get to RobCo facility. The first level of the factory is taken over by rodents and insects, so it shouldn't be a problem to get rid of them, even with a melee weapon. Eventually you'll have to get to a door leading to RobCo facility - offices and cafeteria. It shouldn't get harder here, however the factory is a multi-story building, so you can't rely on your personal map. Eventually you must get to the central server room (screen) which can be found on the upper floor.

Approach the main computer of the factory and install the processor you've received from Moira. This will allow you to fulfill the main assignment. Sadly, installing the CPU will activate protectrons and security turrets throughout the entire factory. Kill the first machine, because it will active itself in this room. As for other robots, it would be a good idea to reprogram the mainframe (screen). This will make leaving the factory a lot easier and you'll also fulfill the optional assignment. If you don't have necessary skills to reprogram the computer, fight your way out. Either way you must return to Moira. She will hand over a couple of pulse grenades (great against robots!), as well as a big book of science.

Third chapter, third assignment:

The final assignment given to you by Moira will require you to visit one of local libraries. Your target for this mission is the Arlingon Library which can be found in the southern area of the map. I wouldn't recommend trying to get there through the metro tunnels, because it would be extremely dangerous. Instead start your journey near Megaton and head south-east. After that you should stay close to the southern edge of the map, because there's a road here (screen) which leads directly to the library. You will probably encounter a few raidersDead island definitive edition pc cheats game. along the way, but it's nothing compared to what you would have to do in the sewers. Approach the main door of the library and travel to the foyer.

You will be greeted by Scribe Yearling upon entering the library. Listen to her proposal. Yearling will pay you 100 bottle caps for each pre-war book you manage to find and deliver to her. You should also ask her to help you in gaining access to the archives of this library. The main objective can be completed easily. All you have to do is to locate a check-in terminal (screen). Use it and choose Access card catalog option from the main menu. In order to complete the side objective you must explore the rest of the library. Notice that brotherhood soldiers are fighting with raiders throughout this entire building complex. Obviously you should help your allies in getting rid of the bandits, however you can also wait for the fights to end if you feel unsure of your success. Locate a door leading to Arlington Library media archive.

You will witness a lot of fights taking place in the archives as well. Prevent your character from getting shot at from too many directions and attack the bandits once they've been wounded by brotherhood soldiers, so it won't take too long for you to finish them off. You will have to get to the top floor of the library. Sadly, there isn't only one staircase you could use. As a result, you will have to secure each floor before moving on to the next one. Be on a look out for security terminals and watch out for traps. There are a lot of landmines in the area and you may also end up being attacked by security turrets. Your objective can be found in a large corner room. Check a nearby terminal to open a safe. Thankfully you don't need any skills to access the final computer (screen). Choose an option from the list to upload the data to your Pip-Boy. You may finally return to Moira. She will reward you with bottle caps and with a book - Lying: Congressional Style.

And that's it - the survival guide is ready to be published. Moira will thank you for all the help you've done. You will receive two items from her - a mininuke and the first issue of the Wasteland Survival Guide. Mabinogi heroes. Furthermore, you'll be given a new perk, but the quality of the perk will depend on how many side objectives you've finished. You can get one of three perks - Junior survivor, Survival expert or Survival guru.

Second chapter, first assignment:

Let's start this chapter by dealing with a molerat problem. Talk to Moira and she will give you a very interesting melee weapon, called repellent stick. You'll also find out that if you want to achieve the best result for her, you will have to use this weapon to kill at least ten molerats. Moira will also say that the best area to find a lot of molerats is a Tepid Sewer, however this isn't a requirement. You can explore other sewers or spend some time around Megaton and you'll probably encounter enough molerats to get the job done. If you want to follow her instructions, get ready for a long journey. Tepid Sewer is located near D.C. ruins and it's a very dangerous area. You can enter the sewers through a small door (screen).

You shouldn't have any major problems locating and killing three molerats. Make sure that you're using the repellent stick (mace) to kill them, because otherwise you won't score any points for the kills. In order to get to a new area of the sewer safely you should consider hacking into a security terminal (screen). This will allow you to disable the turrets. I wouldn't recommend reprogramming them, because you want all the remaining molerats to be still alive. Continue your exploration of this location. You shouldn't have any major problems finding seven remaining molerats, however you will encounter raiders as well. Obviously you will have to deal with them. Don't forget to check their rooms, including braking into safes, because you'll get your hands on a lot of useful items, including ammunition and a Stealth Boy. There's also a second terminal in the sewers. If you manage to hack into it, you'll unlock a stash with frag grenades and a power fist. Go back to Moira once you've done killing and exploring and tell her about your progress. Moira will reward you with jet and psycho. You should also know that even though she took the repellent stick, you'll be allowed to buy that weapon from her.

Second chapter, second assignment:

Now you should consider taking an easier assignment. Your job will be to test negative effects of inflicting major injuries. Once again, if you're not in a mood and you don't want to follow Moira's instructions, you can answer to some of her questions, but only if you've spent enough points on medicine. In order to fulfill both goals you must perform two tasks. You must injure one of your limbs and you must lose more than 50% of your health points. I'm sure that you won't have any problems with that. Leave Moira's store. Use a grenade or a rocket launcher to injure one of your legs or hands (screen). Make sure that you're not standing too close to the explosion, so you won't die. As for the health, jump from the balcony you're standing on. Crawl back to Moira and allow her to inspect your wounds. You'll return to full shape in a second and you'll also receive your rewards. Moira will give you a couple of Med-X drugs and an environmental suit.

Second chapter, third assignment:

Your final task for this chapter of the guide will be to become a mirelurk observer. In order to do that you must travel to a location which you may have visited before - Anchorage War Memorial. Once you've arrived at your new destination, use one of the doors to get to the mausoleum. Remember that you won't be allowed to attack any of the mirelurks if you want to receive a reward for an optional challenge. Thankfully, these monsters aren't too quick and you can always use a Stealth Boy to move in the shadows. Proceed to the lower level and find a door leading deeper into the underground. You will finally reach a much larger chamber (screen). Jump down (try landing in the water) or use the stairs to get to the lower level.

All you have to do here is to approach some eggs. Press the action key and choose the second option from the list (screen) in order to plant a small device amongst the eggs. You may now go back to the surface. I would recommend choosing the same path as before. Obviously you must avoid getting too close to the mirelurks, because their attacks can be quite deadly. Once you've returned to the surface travel to Megaton and go to Moira. You will receive rewards for this assignment, as well as for the completion of the second chapter of the guide. Moira will give you a few Stealth-Boy units, some ammunition and a shady hat (bonuses to sneaking and perception).