Strikers 1999 Ost

(Redirected from Strikers 1999)
Strikers 1945 III
Developer(s)Psikyo
Windysoft (Android)
Publisher(s)Psikyo
Mobirix (Android; until 2019)
S&C Entertainment (Android; 2019-present)
Director(s)Naozumi Yorichika
Producer(s)Shin. Nakamura
Designer(s)Naozumi Yorichika
Hideyuki Oda
Norikazu Takemori
Composer(s)Masaki Izutani
Kensuke Satoh
SeriesStrikers 1945
Platform(s)Arcade, Android, Nintendo Switch
Release1999 (Arcade)
2015 (Android)[1]
2020 (Switch)
Genre(s)Scrolling shooter
Mode(s)Up to 2 players simultaneously
CabinetUpright
Arcade systemPsikyo SH2
SoundChip: YMF278B
DisplayRaster standard resolution, vertical

Strikers 1999 (ストライカーズ1999), also known as Strikers 1945 III, is a vertically-scrolling shoot 'em up game developed and originally released by Psikyo in 1999 for the arcades. The game is a sequel to Strikers 1945 II, chronologically taking place 54 years after the first two games in the series.

Gameplay[edit]

In-game screenshot depicting an F-22 Raptor battling Specter on the USA stage

The player chooses from one of six modern jet fighter aircraft and shoots through eight stages (the first four levels are randomly chosen, and the last four remain the same for each play). Once the game is beaten, a report showing the statistics of the player are displayed, and the game 'loops' with the difficulty much higher. Each game (on default settings) begins with three lives, and an extra life is earned at 600,000 (or 800,000). When all lives are lost, the option to continue is given but the score is reset.

Smooth Night Jazz Playlist - Easy Listening JAZZ & Lights of Night City - Night Traffic JAZZ Relax Music 1,253 watching Live now. 1999, join the last war to save the world. Ziggurats of mesopotamia coloring page. The latest fighter aircraft from F-22 to F-117 stealth bombers awaits you. We invite you to the 20th century's last arcade game.

Another latest feature is the Technical Bonus. During a boss battle, a blue orb is revealed as the weak point. In order to get a 'quick kill', the fighter plane must be extremely close to the orb until it turns red by firing the orb while getting it close to it. Once the fighter plane 'embraces' the orb, the boss is destroyed quickly and adds points for the technical bonus. However revealing the orb from the boss will only take once when it unleashes an attack pattern that is also its weakness. For players, they have to memorize the attack pattern and shoot the orb while getting close to it for a quick victory.

Enemy zero soundtrack. ENEMY ZERO original soundtrack. Composed by Michael Nyman. Enemy Zero is a survival horror game developed by Kenji Eno and WARP that acts as a pseudo sequel to D, using the same digital character of Laura as the protagonist.Just like D, it utilizes interactive full motion video and has some unique gameplay ideas.Enemies during the real time, free roaming sections are invisible. Commercial (CD) published by First Smile Entertainment on Apr 18, 1997 containing original soundtrack from Enemy Zero with compositions by Michael Nyman performed by Michael Nyman, Michael Nyman Orchestra (Ann Morfee, David Roach, Andy Findon, John Harle, Steve Sidwell, David Lee, Nigel Barr, Lynda Houghton, Paul Sherman, Chris Lawrence, Louise Hopkins, Tony Hinnigan, Nick Cooper, Frank. But with Enemy Zero, Eno decided not to do the soundtrack himself. Instead, the soundtrack was composed by Michael Nyman, a renowned English minimalist musician, opera writer, and movie score composer of movies such as The Piano, Gattaca, and The End of the Affair. Enemy Zero Original Soundtrack ( エネミーゼロ オリジナルサウンドトラックス ) Released on April 18, 1997 Published by First Smile - distribuited by Pony Canyon. Laura’s theme is probably the Enemy Zero soundtrack’s most immediately recognisable melody, functioning as the score’s calm, reassuring core. Presented first on solo piano on “Laura’s Theme”, it features more fetchingly on “Lamentation”.

Power-Ups are released by shooting certain enemies. When a power up is collected, the player's normal shot becomes more powerful and a secondary shot may become available to the player. Up to three power ups can be collected, any after that are worth 4000 points. It is possible to 'power down' at any time by colliding with an enemy craft.

At the beginning of the game, the player has a stock of two bombs. By destroying certain enemy craft, a bomb icon will be released and bounce around the screen. When collected, another bomb will be added to the player's stock.

Strikers 1999 download

Plot[edit]

54 years after the end of the last game, an extraterrestrial swarm of microscopic robots, called 'nanites', have invaded earth and infiltrated military bases in every country, including F.G.R.'s forces. All military vehicles infected by these robots became fully automated and began indiscriminate attacks on every country in the world, resulting in mass devastation. The small number of military craft that have not been infiltrated yet by the small robots have been recovered. A small combat force has been assembled to fight against the entire world. Losing contact with military headquarters, the Strikers appear once again to save the world.

Reception[edit]

References[edit]

  1. ^https://play.google.com/store/apps/details?id=com.mobirix.s1945iii_gg

External links[edit]

  • Strikers 1945 III at the Killer List of Videogames
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