Faery Legends Of Avalon Romance

Game Review: Faery, Legends of Avalon. There's also a “romance” option depending on whether your faery is male or female, but aside from. Faery: Legends of Avalon is a big role playing game with a very distinctive ambience and graphic style. Create your character, embark in a great adventure and discover the fantastic world of Avalon. You will have to understand why this magic world is dying, and save the kingdom from certain disappea.

Faery: Legends of Avalon
Developer(s)Spiders
Publisher(s)Focus Home Interactive
Platform(s)
  • Xbox 360 (XBLA)
  • PlayStation 3 (PSN)
  • Cloud (OnLive)
ReleaseNovember 10, 2010
Genre(s)Role-playing video game

Faery: Legends of Avalon is a role-playing video game, released on the Xbox Live Arcade service on November 10, 2010, and on the PlayStation Network on January 11, 2011. It was developed by Spiders Studio and published by Focus Home Interactive.[1]

Plot[edit]

In the game, the player assumes control over a winged faery who has just emerged from stasis. The faery king Oberon informs the player that because humans have stopped believing in faeries, the power of magic has failed and the faery civilization and its inhabitants are slowly being destroyed. The player's objective is to assemble a party of magical creatures and attempt to save several mythical worlds from destruction. The mythical worlds that serve as the game's setting are drawn from preexisting mythologies, and include the ghost ship Flying Dutchman, the great tree Yggdrasil, and the City of Mirage, which is built on the back of a giant beetle.[2]

Gameplay[edit]

There are two components to the gameplay of Faery: Legends of Avalon, combat and (non-combat) exploration. The game uses a turn based combat system in combat. The attacks available to characters are in part determined by the player's choices when leveling up the characters. Outside of combat, the player character can fly, and therefore exploration takes place in three dimensions, as opposed to the more common two dimensional exploration seen in most other role playing games. The game features a large number of options for customizing the player character, including the gender and face of the character, the equipment that the character uses, and what new abilities are gained when the character levels up. All of these options change the in-game appearance of the player character.[2]

Romance

Reception[edit]

Reception
Aggregate scores
AggregatorScore
GameRankings62.00% [3]
Metacritic57% [4]
Review scores
PublicationScore
Eurogamer5.0 [5]
GameSpot4.5 [6]
IGN7.0 [2]
PALGN5.0 [7]

Faery: Legends of Avalon received mixed to poor reviews upon its release, with a Metacritic score of 57.[4] Critics praised the game's vivid visuals, which employ cel-shading, the bright and upbeat music, and the creative depictions of several well known mythical worlds. However, they also point out that the quests are tedious and repetitive, that the dialogue is bare bones and contains numerous spelling errors, and that the combat is excessively easy. Kevin VanOrd of GameSpot.com summarizes the game as 'disappointingly threadbare,' and states that 'Legends of Avalon amounts to a bunch of bland missions separated by elementary turn-based battles that inspire only a few faint yawns.'[6]

References[edit]

  1. ^'Faery: Legends of Avalon - Xbox.com'. Marketplace.xbox.com. Retrieved 2010-12-13.
  2. ^ abcSteimer, Kristine (2010-11-18). 'Faery: Legends of Avalon Review'. IGN. Archived from the original on 2010-12-14. Retrieved 2010-12-16.
  3. ^'Faery: Legends of Avalon'. Game Rankings. Retrieved 8 November 2012.
  4. ^ ab'Faery: Legends of Avalon'. Metacritic. Retrieved 18 June 2011.
  5. ^Reed, Kristan. 'Download Games Roundup - Review'. Eurogamer. Retrieved 18 June 2011.
  6. ^ abVanOrd, Kevin. 'Faery: Legends of Avalon Review'. GameSpot. Retrieved 18 June 2011.
  7. ^Chen, Bev. 'Faery: Legends of Avalon Review'. PAL Gaming Network. Archived from the original on 2 March 2011. Retrieved 18 June 2011.
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In typical RPG fare, character building usually amounts to selecting a few skills and allocating points on a sheet full of abstract statistics. While these choices generally have a direct impact on the strength and abilities of your character, this tends to draw you out of the world by turning this process into a pure numbers game.

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In Faery: Legends of Avalon (an RPG recently released on Xbox Live Arcade), the designers took a markedly different approach. While you do receive a set amount of skill points when you level up, you apply these points towards upgrading and changing various parts of your body. Each of these changes does offer a new skill or an increase in an existing ability, but they also make real, graphically-represented changes to your on-screen appearance.

For example, one early choice will grant you a magical attack and also change the style of your faery's wings. The fire-based attack will grant your faery dragonfly-like wings, but the lightning magic will grant you the wings of a butterfly. In this particular case, I found myself doing something that I almost never do in an RPG: I made a decision based on how something looked and not because of some small numerical advantage it granted me. Though I wanted the lightning attack, I simply could not cope with my character looking like a butterfly.

The end result of this system is that two play-throughs can result in faeries that have both completely different skills and appearances. For me personally, I felt a greater sense of accomplishment and more attachment to the character I built. My faery was soon flying around this magical world with dragonfly wings, ram's horns, and a glowing aura surrounding him.

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Although Faery: Legends of Avalon may not offer 80+ hours of gameplay or complete voice acting like some other big-budget RPG titles, developers could take a few cues from this smaller release. We'd probably relate to some of these characters better if they just weren't all about the numbers.